In this document, we will provide a brief overview of the software architecture developed to generate and run ODOI gaits.
We focus on Gait simulation and execution only. Another step will be the description of the software that will be able to trigger specific behaviors based on sensory inputs.
The objective is to generate, test and validate a set of “standard” robot gaits and to observe, by changing the stride length for instance, if we can notice some “patterns”.